Past Gen > Wii U
Wii U - Wątek główny
Jacek84:
--- Cytat: Magiq w Czerwca 08, 2011, 09:48:21 am ---Monio żaden multitouch - chyba że sam Reggie nie wie co tak naprawdę mają
Tak samo nie przyznał się jaka ekipa robiła tech demo
Zarazem powiedział że na pewno nie będzie BR bo to ma koknurencja
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Masz powyżej napisane, że najprawdopobniej Epic robił tech demo. Z relacji EG czy IGN, bo już mi się pierdoli info, wynika, że mieli też dużo lepiej wyglądające demka z lepszymi teksturami i efektami. Tech demo z ptaszkiem i rybami pochodzi podobno z wczesnego dev kitu.
Magiq:
--- Cytat: tarniak w Czerwca 08, 2011, 09:50:32 am ---
--- Cytat: Magiq w Czerwca 08, 2011, 09:48:21 am ---Monio żaden multitouch - chyba że sam Reggie nie wie co tak naprawdę mają
Tak samo nie przyznał się jaka ekipa robiła tech demo
Zarazem powiedział że na pewno nie będzie BR bo to ma koknurencja
--- Koniec cytatu ---
Masz powyżej napisane, że najprawdopobniej Epic robił tech demo. Z relacji EG czy IGN, bo już mi się pierdoli info, wynika, że mieli też dużo lepiej wyglądające demka z lepszymi teksturami i efektami. Tech demo z ptaszkiem i rybami pochodzi podobno z wczesnego dev kitu.
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Wiem przeczytałem - napisałem tylko że się chujek nie przyznał kto to robił
Muszę się przyznać że po filmiku z zabawą w chowanego i tym czymś ze statkiem i piratem - dostrzegam potencjał. O możliwościach jakie daje zastosowanie 2 ekranów nie trzeba pisać - wystarczy zagrać na dsie.
Tu mamy dwa ruchome ekrany więc kurde nawet mnie interesuje ta zabawka. :grin:
Wszystko zależy jakie gry wypuszczą i w jakim stopniu będą one korzystać z dostępnych bajerów..
A co najistotniejsze ile za to coś będą sobie życzyć sałaty
Malutki:
Dawno mnie nie bylo ,więc przywitam się kilkoma informacjami :)
Nintendo considering Wii U games with two tablet controllers
--- Cytuj ---“‘We’re considering our options with maybe two screens,’ Eguchi told Kotaku, who said he considers multiple New Controller games to be ‘an interesting idea.’ That would mean games that used two new Wii U controllers. Eguchi’s five-player prototype, here at E3, has one person using a new controller and four other people using Wii Remote-Nunchuck combos.”
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http://nintendoeverything.com/66623/
Nintendo spokesperson says Wii U console and controller won’t be sold separately
--- Cytuj ---Well, that does kind of sound odd to me. The tech demos at this point have only featured one tablet controller, but does this mean we won’t see any multi-tablet games in the future?
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http://nintendoeverything.com/66621/
Wii U discs can store 25GB of data
--- Cytuj ---According to Katsuya Eguchi, Wii U discs will be able to store 25 gigabytes of data. As we reported a few weeks ago, that’s triple the size of Wii and Xbox 360 discs. The number is also comparable to the Blu-ray discs that Sony use for the PlayStation 3.
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http://nintendoeverything.com/66617/
Dzisiaj ma być zaprezentowany nowy Fps od Ubisoftu ,który pojawi się tylko na WiiU
Patosław:
Niech ktoś przyklei temat
Malutki:
Darksiders dev talk up Wii U version, Wii U power and how it could lead to the best version of their game
--- Cytuj ---"I think it’s cool, and the nice thing for us is that it’s compatible with what we’re doing. For me personally, I love Nintendo. I love Zelda. I love Mario, and I’ve never actually made a game that’s gone on a Nintendo platform, so for me that’s just awesome. I think that if you look at the Darksiders franchise, it’s a little more mature, but it has that similar aesthetic to a Nintendo game. I feel like it’s a natural fit from a gameplay and platform perspective." - Vigil general manager David Adams
"We’re not interested in any gimmicky stuff like with the Wii launch games, where it was basically like, this is exactly like a normal game except every once in a while you jab your controller at the screen to jump or something. I think the new system is better than the Wii controller in that it has a couple features that core games like ours can leverage and make use of." - Vigil technical director Colin Bonstead
When Mr. Bonstead was asked about the possibility of Darksiders 2 for Wii U being the best version, here's what he had to say.
"Yeah, just because the hardware is more powerful and it will have some extra features that I think will actually be useful to people playing the game. With it’s controller, [the Wii U version of Darksiders II] might be the best version of the game."
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http://www.gonintendo.com/viewstory.php?id=160186
Ubisoft to reveal Assassin's Creed Wii U news tomorrow
--- Cytuj ---“During our live interview, Ubisoft CEO teased Assassins Wii-U news tomorrow night at third party roundtable.”
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http://www.gonintendo.com/viewstory.php?id=160185
IBM Microprocessors to Power the New Wii U System from Nintendo, same tech as Watson
--- Cytuj ---ARMONK, N.Y., June 7, 2011 /PRNewswire/ -- IBM (NYSE: IBM) today announced that it will provide the microprocessors that will serve as the heart of the new Wii U™ system from Nintendo. Unveiled today at the E3 trade show, Nintendo plans for its new console to hit store shelves in 2012.
The all-new, Power-based microprocessor will pack some of IBM's most advanced technology into an energy-saving silicon package that will power Nintendo's brand new entertainment experience for consumers worldwide. IBM's unique embedded DRAM, for example, is capable of feeding the multi-core processor large chunks of data to make for a smooth entertainment experience.
IBM plans to produce millions of chips for Nintendo featuring IBM Silicon on Insulator (SOI) technology at 45 nanometers (45 billionths of a meter). The custom-designed chips will be made at IBM's state-of-the-art 300mm semiconductor development and manufacturing facility in East Fishkill, N.Y.
The relationship between IBM and Nintendo dates to May 1999, when IBM was selected to design and manufacture the central microprocessor for the Nintendo GameCube™ system. Since 2006, IBM has shipped more than 90 million chips for Nintendo Wii systems.
"IBM has been a terrific partner for many years. We truly value IBM's commitment to support Nintendo in delivering an entirely new kind of gaming and entertainment experience for consumers around the world," said Genyo Takeda, Senior Managing Director, Integrated Research and Development, at Nintendo Co., Ltd.
"We're very proud to have delivered to Nintendo consistent technology advancements for three generations of entertainment consoles," said Elmer Corbin, director, IBM's custom chip business. "Our relationship with Nintendo underscores our unique position in the industry -- how we work together with clients to help them leverage IBM technology, intellectual property and research to drive innovation into their own core products."
Built on the open, scalable Power Architecture base, IBM custom processors exploit the performance and power advantages of proven silicon-on-insulator (SOI) technology. The inherent advantages of the technology make it a superior choice for performance-driven applications that demand exceptional, power-efficient processing capability – from entertainment consoles to supercomputers.
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http://www.gonintendo.com/viewstory.php?id=160189
Cube controllers not supported on Wii U
http://www.nintendoworldreport.com/news/26632
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