Forum GameOnly.pl
Prehistoria gen => Wii => Wątek zaczęty przez: gruby w Listopada 17, 2005, 16:48:10 pm
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Wiemy, że Zelda jest już w przygotowaniach w wersji na Revo. oczywiście zbyt szybko nie ma co się jej spodziewać biorąc pod uwage, że dopiero za jakieś pół roku dostaniemy TP. Ale czego oczekujecie od odsłony na RevO? przy okazji w sieci ukazały się (najpewniej fakei) 3 zdjęcia z niby nowej Zeldy na Revo...
(http://media.revolutionreport.com/image/RevZelda%201.jpg)
(http://media.revolutionreport.com/image/RevZelda%202.jpg)
(http://media.revolutionreport.com/image/RevZelda%203.jpg)
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Czego się spodziewam po Zeldzie na Revo? Ja nawet nie mam, do cholery, pojęcia jak zostanie w niej rozwiązane sterowanie! Ma ktoś może jakąś koncepcję? Obecnie wszystko to jest dla mnie nieco "dziwne". Ale Ci z Niny mają łeb nie od parady, nie mam się o co martwić. Screeny ładne, za ładne, aczkolwiek klimat z nich czuć. Na pewno nie są to kadry z "Revo Zeldy", daje sobie rękę za to uciąć. Obecnie zyję w oczekiwaniu na nadchodzącą Zeldę:TP, wystarczy mi, abym został nią przykuty do TV w takim samym stopniu jak Wind Waker i będe zachwycony. Mozliwość gry w nią nawet 100 godzin? Pięknie!
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Ten kon wyglada jakby mial zaraz zdechnac :P Pierwszy screen jest super...
Ogolnie, mam nadzieje, ze Zelda na Revo bedzie miala powazna fabule (Wind Weaker byl fajny, ale jednak to nie to). A reszta... hm, Nintendo na pewno wymysli cos dobrego ;)
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Nie sądzę żeby to były screeny z Zeldy Rev...
Co do pomysłó - ja chcę Zeldę z padem jako miecz! Moment z mieczem na filmiku mnie tak napalił że czekam na peirwsze info z Zeldy ;)
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uegh...jeszcze nie pojawiła sie Zelda na Gacka(najnowsza)a wy już myślicie o wersji na Revo którą pewno robić będą kolejne 3 lata...tak więc...jakieś 4 lata czekania
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uegh...jeszcze nie pojawiła sie Zelda na Gacka(najnowsza)a wy już myślicie o wersji na Revo którą pewno robić będą kolejne 3 lata...tak więc...jakieś 4 lata czekania
A na ps3 zdąrzą już wydać 5 sequeli przebojów z ps2 i psx'a
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uegh...jeszcze nie pojawiła sie Zelda na Gacka(najnowsza)a wy już myślicie o wersji na Revo którą pewno robić będą kolejne 3 lata...tak więc...jakieś 4 lata czekania
beda ja robic tyle czasu ile potrzeba, zelda jeszcze nigdy nie zawiodla graczy.....moim skromnym zdaniem seria zelda to seria wszechczasow :roll:
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Nie liczac four swords adventure. Po tej grze spodziewalem sie bardzo duzo, ale gdy przeczytalem recki, zrezygnowalem z kupna.
Ale zeby nie oftopowac, przejde do rzeczy. Mam nadzieje ze miecza bedzie sie uzywalo, wymachujac pilotem, a dalej to nie wiem. Screeny to z pewnoscia fake, kosciol z krzyzem?? a po grafie oczekuje bardzo duzo, bo po "przecieku" ze revo pociagnie UE 3 jestem dobrej mysli
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ja bym wykorzystał "pilota" do utrzymywania równowagi jadąc na koniu/wchodząc na drzewo/codząc po linie itp...
po za tym zamiast okaryny można zrobic "batute czasu" :lol:
...i tak nikt nie wymisli tego co wymyślił juz miyamoto :D
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Zelda jest glownie zrecznosciowka, wiec pilot przyda sie do roznych wybajerzonych trickow. Jak myslicie, co zrobia z lukiem? :].
Ja sie spodziewam jazdy na koniu w stylu Shadow of Collossus, no i kozackiej fabuly i sterowania, a grafa moze byc jak na GCN nawet ;-).
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uegh...jeszcze nie pojawiła sie Zelda na Gacka(najnowsza)a wy już myślicie o wersji na Revo którą pewno robić będą kolejne 3 lata...tak więc...jakieś 4 lata czekania
A na ps3 zdąrzą już wydać 5 sequeli przebojów z ps2 i psx'a
mówisz tak jakby Zelda nie była sequelem...
Ja oczekuję przedewszystkim po nowej Zeldzie revolucyjnego sterowania. Chciałbym np. machać pilotem, a Link zadawałby wtedy ciosy mieczem. Czyż taka wizja nowej Zeldy nie jest piękna?
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taaa... a jak za bardzo będziesz machał to Link puści bąka:]
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dcf "A na ps3 zdąrzą już wydać 5 sequeli przebojów z ps2 i psx'a"
"Pojechałeś" go nie ma co ;-)
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dcf "A na ps3 zdąrzą już wydać 5 sequeli przebojów z ps2 i psx'a"
"Pojechałeś" go nie ma co ;-)
Hehe... Ratchety już 4 zdążyli wydac ;)
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...a także 4 Jaki,5 PESów,4 Burnouty,4 Onimushe (piata w drodze) etc.
ale czy to jest aż takie złe??
PS Cassept kiedy wspomniałes o Rathetach to przypomniała mi się sytuacja z serią Army Man na PSXie :D to był dopiero gnój,syf i przegięcie :D
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Jeśli grając w "revolution" Zelde, będe czuł taki zachwyt jak przy "Ocarina of Time", to uznam ją za najlepszą grę owej generacji.
Nie jestem może huge fan pilota do revo, ale kto wie, może sie mile zaskoczę.
Mam nadzieję, że nie wrócą do koncepcji Wind Wakera, pomimo, ze nie był taki zły, to jednak nie jest "to"...
A tak wogóle to czekam jeszcze na Gackową Zelde i nawet nie myślałem jeszcze o Linku na Revo, ale powinno być ciekawie, a już napewno będzie "inaczej".
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Exclusive: The Next Zelda: What We Know So Far
First of all, a HUGE thank you to earthbounding for allowing me to use the videos.
We already know that a new Zelda is in development, and for what few truths we do know about it, there?s an infinite amount of false information, rumors, and speculation.
Enter earthbounding. Over the course of several months, s/he has pieced together what we know to be true or could possibly be true based on what few clues there are from the Nintendo team?what you are about to see could very well be what the next Zelda (which I will refer to as ?New Zelda?) could be like.
Video #1: The game?s production (released July 22)
The Next Zelda: What We Know About Production
What we learn from this video:
?Confirmation from Miyamoto-sama that New Zelda is in development in a post E3 interview
?This ?Zelda team? is made of younger developers, it is explained that new faces will possibly bring new ideas to the series
?All that have experience with the Zeldaverse will be working alongside the new faces
?New Zelda is NOT a sequel to Twilight Princess
?The basics of the game is the same, the question is: Is Ganondorf involved?
?New Zelda will have a better soundtrack
Video #2: General Information (released August 8 )
The Next Zelda: General Information
What we learn:
?New Zelda has been in development since mid-2007, which means that as of this video?s release, it has been in development for about a year
?Overworld, Link, dungeons, enemies and the like have been made and are in beta as of this video?s release
?Trailers have low chance of appearing at this time (likely E3 2009)
Video #3: Clues From the Nintendo Team (released August 15)
Clues From Team Nintendo
What we learn:
?Wii team and DS team are intermingling
?Does the Phantom Hourglass team being on board mean Toon Link will return? No
?Will New Zelda be in first person? No, but the idea isn?t impossible
?New Zelda may have groundbreaking new ideas
Video #4: More Clues (released August 19)
More Clues
What we learn:
?Production likely began 3 days after Twlight Princess? Europe release
?New Zelda may have more motion control
?Midna may return if the fan support is high enough
Video #5: Even More Clues (released August 29)
Even More Clues
What we learn:
?It is possible that New Zelda could go casual
?We now know production started in mid 2006. Assuming successful franchise games take 3 years to make, New Zelda could come sometime in 2009, maybe 2010 if delays and things are accounted for
Video #6: General News (released September 12)
General News
What we learn:
?Rumored game called ?Axis of Shadow? is fake
?New Zelda will have its own engine, could use the Wii?s full power
?The rumor of another character and a ?modern? Hyrule is addressed, those ideas were concept artwork and were eventually abandoned.
?There is a version of Twilight Princess in first person, this was just a test of a scrapped idea
?New Zelda could have scratched scenes from Twilight Princess trailer
Video #7: New Clues (released October 1)
New Clues
What we learn:
?Zelda herself might play a larger role, or get her own game like Peach did
?New Zelda could be based entirely on motion control, and possibly have one-on-one fighting
?Wii Motion Plus could be used
?New Zelda will appeal to both the casual and hardcore crowds
?Aonuma-sama will be part of the team, will be exclusively made by Nintendo
?Possibly two Zelda games in the making
And finally (for now), Video #8: The Most Recent News (released December 3)
The Most Recent News
What we learn here:
?New Zelda is based on existing IP
?Possible release date now appears to be 2010/2011
?New Zelda could be at 2009 E3
?No voice for Link
?1 on 1 fighting could be a cool extra, or only for a short time a la Ocarina of Time
?New Zelda will have a more story based plot
New Zelda could even pass Ocarina of Time as the best Zelda.
With all this information, you can see that the next Zelda game is shaping up to be something big?We?ll wait and see just what the team at Nintendo has in store for our favorite Hylian hero.
http://monstervine.com/exclusive-the-next-zelda-what-we-know-so-far/
: Styczeń 02, 2009, 15:18:37 pm
Shigeru?s patent may be related to Zelda
(http://gonintendo.com/wp-content/photos/LEGENDOFOO.png)(http://gonintendo.com/wp-content/photos/Screenshiot.png)(http://gonintendo.com/wp-content/photos/14eb6dh.png)(http://gonintendo.com/wp-content/photos/fig27.png)
Shigeru Miyamoto patent
Sporo tego jest pod tym adresem
http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=Nintendo.AS.&OS=AN/Nintendo&RS=AN/Nintendo
: Styczeń 13, 2009, 11:35:05 am
E3 2009: Shigeru Miyamoto Roundtable LiveBlog
Starting at 6:00 E3 time, get the inside scoop on Shiggy's personal roundtable (and any new news revealed therein).
7:05 p.m.: "There are people who think of Zelda more as an RPG with simpler controls, so trying to figure out how to make everybody happy is something that's going to concern me," says Miyamoto.
7:05 p.m.: "Think of Zelda while you're trying some of the archery and sword play in Wii Sports Resort," Miyamoto say.
7:04 p.m.: "We'd like to make it compatible with Wii MotionPlus. It's quite possible it will be playable only with Wii MotionPlus."
7:03 p.m.: Shows new illustration for the next Zelda for Wii. Nothing to show yet, but it shows an adult link. More grown up than ever before.
http://wii.ign.com/articles/989/989996p1.html
Updated with exclusive low resolution photo!
(http://www.nintendoworldreport.com/media/18708/4/1.jpg)
http://www.nintendoworldreport.com/newsArt.cfm?artid=18699
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Zdjecie tak malutkie, ze nie mozna nic powiedziec za bardzo :) w linku ktory podales sugeruja, ze jest mozliwosc uzywania przez nowa zelde Wii MotionPlus - jestem bardzo "na tak" dla takiej opcji :)
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Znowu wzorują się na stylistyce Twilight Princess!!?:mad: oby nie!:) Rewolucyjne sterowanie, może być ciekawie. Ja wierze w Japońca. :cool:
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E3 2009: What Happened to Link's Sword?
Shigeru Miyamoto says the next Wii Zelda will see an even older Link... and could he be minus a sword?
IGN: At your developer roundtable this week, you showed off a single piece of artwork from the next Wii Zelda game. This piece of art has not yet been released publicly, but we noticed that Link appears to have grown to full adulthood. He looks older than he did in Twilight Princess. Is that a correct assumption?
Shigeru Miyamoto: Well, the story setting for this Zelda is, of course, in a completely different era and Link is older than he was previously. More approaching adulthood. There is one hint. Maybe from the art work you can see that he's not holding a sword.
IGN: Has he lost his Master Sword?
Shigeru Miyamoto: [Laughing] I just wanted to make sure that you understand we are making it. That's all I'm going to say on that subject.
IGN: Does the game follow the story progression of Twilight Princess or is it something completely different?
Shigeru Miyamoto: I can't go into details except to say that it's something completely different.
IGN: Twilight Princess obviously started on GameCube and then came to Wii. We remember you saying that the team wanted to do more visually with the game for Wii, but ran out of time. So can we assume the visuals for this new game will set a new bar for Wii graphics?
Shigeru Miyamoto: Well, yeah, again I can't say anything in detail about the graphics in-game or anything like that. But I can tell you, as you just pointed out, that Twilight Princess was developed and ran on both hardwares while this new game will be only on Wii, so I think there are some expectations as to what it will be since we are focused on this console.
http://wii.ign.com/articles/991/991714p1.html
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Jak nie zmienią stylistyki to będzie kapa.. ile można oglądać to samo.
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Jak nie zmienią stylistyki to będzie kapa.. ile można oglądać to samo.
A co byś chciał coś ala Wind Waker? Ja tak :grin:
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Gdzie się podział miecz linka ??? Czyżby ta tajemnicza dziewczyna była Master Sword 'em :!: :?:
: Czerwiec 05, 2009, 13:38:52 pm
Jak nie zmienią stylistyki to będzie kapa.. ile można oglądać to samo.
IGN: Does the game follow the story progression of Twilight Princess or is it something completely different?
Shigeru Miyamoto: I can't go into details except to say that it's something completely different.
IGN: Twilight Princess obviously started on GameCube and then came to Wii. We remember you saying that the team wanted to do more visually with the game for Wii, but ran out of time. So can we assume the visuals for this new game will set a new bar for Wii graphics?
Shigeru Miyamoto: Well, yeah, again I can't say anything in detail about the graphics in-game or anything like that. But I can tell you, as you just pointed out, that Twilight Princess was developed and ran on both hardwares while this new game will be only on Wii, so I think there are some expectations as to what it will be since we are focused on this console.
: Czerwiec 05, 2009, 13:40:50 pm
(http://www.4colorrebellion.com/media/pics/09/06/livingsword.jpg)(http://www.coplanet.it/forum/automark/upload_img2/zeldasword.jpg)(http://img37.imageshack.us/img37/8159/40426837.png)
:grin:
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Laska.. znaczy się miecz na miarę serii Soul Calibur!? :D
ps. Co do stylistyki to owszem chciałbym, aby była zupełnie inna od Twilight Princess.
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Sam pomysl uzycia postaci jako miecza brzmi dosc intrygujaco. Czekajmy jednak na jakies konkrety.
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Miyamoto: Next Zelda Not Radically Different
Zelda founder and Nintendo designer Shigeru Miyamoto recently talked new Wii entry, feeling that it might not be "radically different".
One of the aspects of the last home-console Zelda, Twilight Princess, that fans bring up time and time again is how the game felt a little too similar to its predecessors. Although the game was well put together, its structure and setup to most was Ocarina of Time with a sprinkle of fairy dust.
Miymaoto mentions in the most recent Nintendo Power how he feels that it won't be extremely different. Here's hoping a bit of both: that familiar Zelda magic and feel, but with a new story and location, perhaps?
(http://www.cubed3.com/media/newsimgs/Wii-The-Legend-of-Zelda-Shigeru-Miyamoto-Nintendo-Zelda-Master-Sword-nselx.jpg)
jedyna nadzieje w 'rewolucyjnym' sterowaniu.
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Miyamoto on Zelda Wii - highlighting the elements important to the Zelda franchise, a unique feeling for each player, and the mysterious girl in the official art
A portion of a Nintendo Power interview with Miyamoto...
NP: We've heard from a lot of people who are under the impression that the next console Zelda game is going to be something radically different from what we've seen in the past. Is that the case?
Miyamoto: No, I don't think it's going to be that radically different. Accessible gameplay. Something that we're going to look at focusing within that 3-D realm is really highlighting the things that are important within the Zelda franchise--the actions that Link can take. I think it's easy to maybe overthink it because you're in that 3-D realm of all the different things you should be doing or try to be doing, and really what's important to understand is what's available to you, and just focus down on what's best suited for that rather than just trying to implement a whole bunch of different things.
NP: And, of course, everyone wants to know exactly who that female character is in the illustration.
Miyamoto: Yeah, that's probably the most important part of that artwork. I really can't talk too much about [it]; one thing that's important to note in that artwork, though, is that Link is carrying a shield, but that's all he's carrying.
NP: Now, before you showed the image, you talked about wanting everybody to have unique, personal memories of their adventures in Hyrule. Is that something you're actually trying to implement in the game--a personalized Zelda experience for every player?
Miyamoto: Every person's own individual experiences with the game should be unique and [be] their own sort of "My Zelda" experience, and I think that's super important, and we have to look at that when we're creating dungeons and how we can make that come true. So spending a lot of time concentrating our efforts in that area. But it's not going to become individual: "Hi, I'm this Zelda!" or "I'm this Zelda!" or "I'm this Link!" or whatever. The experience will be unique but within this world that we've defined.
http://gonintendo.com/viewstory.php?id=88054
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Cofam wszystko co złego napisałem o nowej Zeldzie (że niby stylkistyka ta sama). Posunięcie idei Wind Waker w Phantom Hourglass jest więcej niż idealne. Nie ma co przeżucać tego samego designu na większą konsolkę, gdyż coby nie mówić przejadła by się za pierwszym odpaleniem gry. Wii dostanię prawdziwą, dosrosłą odsłone Linka i to napawa mnie największym pozytywem. Licze na jakieś nowoczesne sterowanie, bo stara koncepcja sama się nie obroni.
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Bardzo dobra wiadomość :cool: .
Iwata Asks: Monster Hunter 3 - Capcom's graphic fidelity put the pressure on Nintendo's Zelda team
A few snippets of info from the Iwata Asks feature on Monster Hunter 3...
- Capmp worked extra hard on making the graphics in MH3 the best on Wii
- Nintendo's designers were very impressed with the graphics, so much so that the Zelda team really felt the pressure after seeing Capcom's work
- Tsujimoto said the Wiimote didn't have enough buttons, and the dev team took right up until the TGS showing to map out the controls
- the idea of motion control was tossed out due to the immense amount of hours players spend with this game
- Capcom worked with Nintendo to design the Classic Controller Pro
http://gonintendo.com/index.php?page=3
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Tez czytalem wlasnie, ze dzieki mh3 zelda moze miec ladniejsza graficzke :) i super by bylo gdyby byla na rownym poziomie co mh3 wlasnie 8-)
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Trailer coming for the New Zelda game in October
According to our insider source who wishes to remain anonymous, Nintendo is working hard to get a trailer made on a working build of the next Wii Zelda game. According to our source, the trailer will launch in October at an upcoming conference [Nintendo Business media summit?] and it will show shed some light onto the mystery of why Link didn?t have a sword.
As much as we can speculate to what is in the trailer, I hope to see that there is atleast a mention of Wii Motion Plus in the next Zelda game. What do you guys think about that?
http://www.infendo.com/2009/09/08/trailer-coming-for-the-new-zelda-game-in-october/
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nie mogę odkopać newsa, ale pod koniec października Nintendo ma pokazać nową Zelde.
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Popatrz na post wyżej ? ;)
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LoLek ;D
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Miyamoto Drops Zelda Wii MotionPlus Details
Feel what it's like playing as Link, Nintendo says.
Famed game creator Shigeru Miyamoto recently spilled some details about how players will make Link interact in the world of Hyrule using Wii MotionPlus controls, which were confirmed back in June.
Miyamoto explained Wii MotionPlus adds a new depth to the traditional gameplay, making players "feel" like they're in the center of combat.
"In this (installment of the series), we're using MotionPlus to make you feel much more like you're actually fighting while holding a sword in your hand," he said at a recent Q&A session in Tokyo (via Wired).
"In the previous game, you aimed at things by pointing at the screen, but this time we'll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience."
http://wii.ign.com/articles/104/1042200p1.html
: Listopad 05, 2009, 14:29:18 pm
Aonuma confirms structurally different approach for Zelda Wii, will most likely be shown of at E3
"It is something we used to talk about with Mr Miyamoto, and he and I agree that if we are following the same structure again and again, we might not be able to give long time Zelda fans a fresh surprise. So we have been trying something new in terms of the structure of the Wii version of the new Zelda game this time. I am really hopeful that people will be surprised with the changes we have implemented for this Wii version. I hope that we can show you something at the E3 show next year and it is something we are hopeful will be surprising." - Eiji Aonuma
http://www.gonintendo.com/viewstory.php?id=104669
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Jeśli nie będzie to zbiór minigierek z "waggle'owaniem" to jestem za zmianami :-P
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jeśli będzie to ten sam engine co w Wind Waker i Twilight Princess to puszcze pawiaa. ;pp
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engine powinien byc nowy, bo gdzies wywiadach tworcy zeldy wspominali, ze musza postarac sie z oprawa po tym jak zobaczyli jaka grafike monster hunter 3 prezentuje :)
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Panowie jest to zbyt dochodowy tytuł, aby mogli sobie pozwolić na jakiekolwiek uproszczenia .
Możemy jedynie spekulować nad nową mechaniką Zeldy .
Aonuma - MotionPlus use in Zelda Wii has become very natural, basic flow of Zelda will be changed
"We're taking advantage of MotionPlus. It's become very natural ? the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people." - Eijii Aonuma
Mr. Aonuma also once again discussed the idea of playing around with the typical Zelda formula of dungeon/field/dungeon/field...
"We're making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you're exploring a field, you go to a dungeon, you conquer it and return to the field. We're looking at altering that traditional flow. That's all I can share, and I can't say more until E3 next year."
http://www.gonintendo.com/viewstory.php?id=104845
Aonuma says that some Zelda Wii speculation is correct
"You will have to wait until next year when we can elaborate on this and many other things. But what I can tell you is that yes I have read some of the speculation, and some of it is right! That is all I can say at the moment." - Eiji Aonuma
http://www.gonintendo.com/viewstory.php?id=104844
Coraz bardziej uświadamiam sobie , że kamera w Zeldzie będzie z perspektywy pierwszej osoby .
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Hmmm... To by była... rewolucja w serii :)
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Aonuma talks The Legend of Zelda - franchise favorites, remake possibilities, Zelda Wii progress, and much more
http://www.gonintendo.com/viewstory.php?id=105887
: Listopad 28, 2009, 10:49:13 am
Aonuma says Zelda titles allow him to explore various experiences, but he sometimes gets tired of constantly working on them
Well, the fact the company has constantly been giving me the opportunity to work on the next Zelda, and the fact that many people are looking forward for me to provide them with the next Zelda is something really gratifying.
The fact I have to work on Zelda - there is no fixed notion about what Zelda has to be. Most basically, any changes are appropriate because Zelda means unprecedented experiences. In other words, as long as I can work on new Legend of Zelda games there's hardly anything I can't do to challenge myself.
Having said that, whenever I get asked, aren't you tired about making Zelda again and again, I might say, 'sometimes!' But it doesn't mean I'm willing to make something similar to Zelda at all. I really want to surprise people in a meaningful way, so if I'm going to work on anything new then I would like to make something so that people are going to say, 'wow I could not imagine someone like Aonuma would make something like this'. - Eiji Aonuma
http://www.gonintendo.com/viewstory.php?id=105828
Aonuma reconfirms a sword for Link in Zelda Wii, structural changes to the series, and keeps telling us to hold out for E3 2010 for more news
Talking first on Wii MotionPlus, I've been working on the Wii version of The Legend of Zelda simultaneously with working on Spirit Tracks and now we have already come to the stage that Link is wielding his sword just as you are shaking your Wii remote. It's so natural I sometimes have to wonder why it was not available in previous games.
I think it's going to be quite surprising, but it's so natural maybe not so surprising for new Zelda fans. But it must be quite a surprise for existing and long-term Zelda fans. Maybe they will say, 'why couldn't Nintendo apply the same system to Twilight Princess? You already had the Wii remote.' Among the fans I think it's going to be quite a big difference.
As to other elements of Wii MotionPlus, I'm afraid I have to refrain from talking anything probably until E3 next year. The only thing I may be able to confirm is, we are trying to change the structure, how the game proceeds, in terms of how you have been playing The Legend of Zelda franchise so far. That's a little thing I can say, but I hope people will be surprised by knowing what I mean right now. - Eiji Aonuma
http://www.gonintendo.com/viewstory.php?id=105827
Miyamoto working very closely on Zelda Wii development, heated arguments on game elements taking place
In that sense, the distance between me and Mr Miyamoto - any producer and Mr Miyamoto - has been expanding, and even I have been taking care of multiple titles simultaneously. But actually Mr Miyamoto doesn't like the idea: he would like to be as close as possible to the actual game development.
That's why, in the case of the new Legend of Zelda on Wii, he's trying to take more direct hands-on and specifically at least once every month we are having a very intimate meeting where we confirm the status quo, we discuss what needs to be done and Mr Miyamoto gives instructions as to what we need to do.
And in such a situation, of course there are some heated arguments, because each of us has his own idea as to what a Zelda game should look like, should play like. As time passes and as we are growing in terms of number of people working for the same department, naturally Mr Miyamoto has to keep some distance away from any other producers and developers, but I think we always try to have as close communications as possible in one way or the other. That's how I think everyone including me has been communicating with Mr Miyamoto at Nintendo. - Eiji Aonuma
http://www.gonintendo.com/viewstory.php?id=105825
Aonuma on Zelda Wii: possible flight mechanic, MotionPlus use will lead to great Zelda innovations
"I have an eight-year-old son myself at home, and quite recently he started playing The Phantom Hourglass for DS, because when the software first hit the market he was too young. When he started playing with the boat, I told him: 'In the next Zelda, you are going to be able to ride on the train.' He answered: 'OK, Dad, first boat, and then train? Surely next time, Link is going to fly in the sky ... '. (Aonuma says with a grin) I just don't know. If many people make many speculations ... some of them might be correct. Right now, I have to refrain from commenting on anything." - Eiji Aonuma
Well that's enough of a comment for me to get excited! It's sort of a playful though, and I can't decide if it should be taken seriously or not. Keep in mind that the actual idea of flight is brought up by Aonuma's son, not Aonuma himself. It's Aonuma's statement after, along with his facial expression that have me wondering if there's merit to the comment.
Aonuma went on to discuss more of his personal thoughts/impressions of MotionPlus use in Zelda Wii.
"With this attachment, your minute hand movements are more precisely reflected ? You can feel it so naturally and so intuitively. It's not just an improvement over the movement of Link himself: the realisation of your more minute movements on the screen will expand the entire gameplay. I believe that we will be able to offer some great innovations in the new Legend of Zelda. Of course I have to refrain from giving any details, but we are contemplating altering the way the game progresses in comparison with all the past Legend of Zelda franchises...but I have to stop talking here."
http://www.gonintendo.com/viewstory.php?id=105744
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Miałem wizje i ujrzałem nową Zelde nie na Wii lecz na .. Wii HD/Zii!?? :P
Możliwe, iż Nintendo wykona taki dyrastyczny zabieg, w co po mału wierze, wszak ta seria zawsze czymś zaskakuje. Zelda w HD. To byłoby coś. ; ))
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nie sadze :) na zelde w hd poczekamy jak nic do nastepnej konsolki N :) a nowa zelda wyjdzie przeciez na zwykle wii wiec o hd mozna niestety zapomniec... ja licze jednak na dobra grafke bo wspominali, ze siec postaraja w tym aspekcie szczegolnie jak zobaczyli mh3
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ja sobie jednak życzę, by nowa, domowa Zelda trafiła na WIIHD, choć to marzenie ściętej głowy. :wink2:
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ja sobie jednak życzę, by nowa, domowa Zelda trafiła na WIIHD, choć to marzenie ściętej głowy. :wink2:
A ja bym chciał aby wyszła na Ps3, wszak podtytuł Revolution (to by była dopiero rewolucja/rewelacja) do czegoś zobowiązuje. :)
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ja sobie jednak życzę, by nowa, domowa Zelda trafiła na WIIHD, choć to marzenie ściętej głowy. :wink2:
A ja bym chciał aby wyszła na Ps3, wszak podtytuł Revolution (to by była dopiero rewolucja/rewelacja) do czegoś zobowiązuje. :)
Ja wolałbym Metroida od Zeldy, oczywiście od Retro Studios ;) (pomażyć zawsze można..)
ps. ubol zastanawiasz się nad kupnem Wii, bo ja ciągle mam mieszane odczucia względem jakości gier i domorosłych produkcji na szprzęt Niny. Trzeci Metroid mi nie wystarczy. :neutral: Gry z Marianem sobie już podaruje.
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Aktualnie nie mam w planach kupna Wii, nie interesują mnie po pierdółki jakie na ten niby-sprzęt wychodzą, nie ma dużo porządnych gier a jak są to w bardzo małych ilościach (i to jeszcze nie wszystkie tytuły mnie interesują). Dla kilku gier nie będę tej konsoli kupował. No chyba że nowa Zelda okaże się wspaniałą grą dla której warto mieć tą konsolę. To wtedy można pomyśleć nad kupnem Wii, ale dopiero jak stanieje do pułapu poniżej 500zł, nie mam zamiaru przepłacać za troszkę dopakowanego Gacka.
Ps. Sorry za offa, z pokorą przyjmę ostrzeżenie na klatę. :cry_anim:
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poniżej 500zł owszem :yes_anim:
Narazie czekajmy na E3, gdyż z newsów wynika, że Nintendo pokaże właśnie na tych targach jakiś skrawek gameplayu nowej Zeldy. Będzie ostro i to w dodatku na czele z nowym MGS: Rising. ;) koniec off'a.
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marudzicie :) wii na allegro mozna uzywke za 500 - 600 zl spokojnie dostac, a ze to konsolka bardzo malo awaryjna to takie rozwiazanie jest bardzo dobre :) ja tak zrobilem juz dawno temu i udalo mi sie wyrwac wii plus zelde wlasnie za troche ponad 600 zl ( juz dokladnie nie pamietam) a zelde wlasnie koncze dopiero :lol:
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Satoru Iwata ujawnił, że nowa Zelda pojawi się w 2010. Trzymamy za słowo! :)
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tak, ale pewnie 2010 to bedzie ona wydana w japonii wiec pograsz dopiero w 2011 chyba :)
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Może się na gwiazdkę wyrobią ;)
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na gwiazdke myslisz, ze bedzie nowa zelda w europie ? :) watpie :) ale mozemy sie zalozyc ;)
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http://nintendoeverything.com/31350/#comments
nowe spekulacje o nadchodzacej zeldzie - co o nich sadzicie ?