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Producer: Shinji Hashimoto (Square Enix)Director: Toshifumi Nabeshima (Former FromSoftware producer who produced most of the Armored Core games)Character Design: Yoji Shinkawa
Star Ocean isn’t the only series Square Enix is bringing back. Siliconera has learned from a source at Square Enix that a new Front Mission game is in development.The game is being developed by Square Enix Japan along with former Armored Core producer Toshifumi Nabeshima. Nabeshima moved from FromSoftware where he created Chromehounds for Sega and Armored Core V to Square Enix.
Też jestem ciekawy co z tego wyjdzie, wiadomo jaką tematykę będzie gra podejmować ?
„survival action shooter, ps4/steam”.
Ehh, na Front Mission głupi liczyłem
Cytat: Square-Enix „survival action shooter, ps4/steam”.
More information regarding the game will be unveiled later this week at Tokyo Game Show 2017.
Key Points:Left Alive is a survival action game featuring shoot outs and traps set up with varied placements.The game uses the same world and setting of the Front Mission series, chronologically taking place between Front Mission 5 and Front Mission Evolved.There are three protagonist, starting with a young protagonist. Next, you’ll become a female protagonist, and switch among the three protagonists as you progress.The progression route is up to the player.There are replayability elements.There is only one ending, but the outcome of the character changes depending on the course you take.It uses a stage-based structure.There is no Wanzer customization, but you can craft by obtaining weapons and materials.It is mainly offline, but that isn’t to say there won’t be any online elements.A few Front Mission staff are working on the game.There are also robots designed by Yoji Shinkawa.Director Toshifumi Nabeshima first joined Square Enix in 2015.Important notes from Weekly Famitsu’s interview:Producer Shinji Hashimoto: “We wanted to make a Front Mission with a new lineup. We started this new title to see Front Mission in a slightly different perspective.”Director Toshifumi Nabeshima: “It’s a third-person shooter. There’s also Wanzer-riding action and stealth elements. How the game is cleared is up to the player.”Producer Shinji Hashimoto: “Square Enix wanted to convey the feeling that we cherish Front Mission.”
There is no Wanzer customization
Może celują w coś jak Vanquish.
During the latest quarterly investor conference call, President and CEO Yosuke Matsuda talked about the upcoming game, mentioning that the plan is for it to become an AAA franchise, but the company doesn’t intend to spend “massive” amounts in development.We want to make it into a AAA brand, but that does not mean that we intend to devote massive development costs to it.We also hear that the game is intended to be “satisfying in a hardcore way” and that’s exactly how it will be marketed.Content-wise, the game will be satisfying in a hardcore way, and that’s how we want to market it to players.
Mikhail Alexandrovich Schwarov is a wanzer pilot of the Rutenian Army’s 2nd mechanized platoon. Although he lacks experience, his ability as a pilot is highly praised. On the other hand, he is known for minor violations of discipline, and he is considered a bit of a problem child by his officers.During the attack by the Garamonian army, he faces the main enemy force and his platoon is annihilated, alongside his own wanzer. While he barely escapes the wreck, he finds himself isolated, with no allies to rely on.Olga Sergeevna Kalinina is a police officer in Novoslava. She was once a wanzer pilot in Garamonia, but she lost her only daughter during an armed confrontation between the army and the people of the NGFP. As a consequence, she left the army.After obtaining Rutenian citizienship, she became a police officer in Novoslava. Although her ability as a cop is excellent, and she struggles to improve the security of the city, her independent action made her stand out. She is investigating frequent trafficking cases.Leonid Fedorovich Ostermann is a high-ranking member of the Novoslava liberation movement NGFP. Originally, he was a mercenary, and he was hired when the movement intensified its armed resistance. While he worked for the organization, he sympathized with the ideas it represented and became a core member with the task of supervising military armed operations.When the leader of the group is assassinated, he is framed as the culprit and sentenced to death. He denied the allegations, and there was no motive, but the existence of multiple witnesses decided his sentence. His public execution was actually faked, and he was instead imprisoned. That’s when the war reaches Novoslava. He knows nothing of the circumstances behind the assassination, nor why he was kept alive.
In the game the player takes control of all three characters, as the story begins when they’re left alone behind enemy lines in different circumstances. Ammunition and supplies are scarce, and it’s almost impossible to face a large number of enemies head-on. This is a game in which tactics are important, inheriting the strategic nature of the Front Mission series. It’s important to choose the best route to avoid enemies and get back at them with traps.
Created by veteran game developers, Toshifumi Nabeshima (director, Armored Core series), Yoji Shinkawa from Kojima Productions (character designer, Metal Gear series), and Takayuki Yanase (mech designer, Ghost in the Shell: Arise, Xenoblade Chronicles X), LEFT ALIVE tells a dark and gritty story of survival from the perspective of three different protagonists as they struggle to escape the war-torn city.