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Famitsu reveals new horror game for WiiSkany : http://wiieveryday.blogspot.com/2009/04/famitsu-20090410.htmlhttp://www.neogaf.com/forum/showthread.php?t=357841&page=5
Źle mi sie kojarzy ta nazwa. Wink
- based on the horror film released in 1999- film director is involved- new victims to appear inthe game- pick up batteries to power flashlight- 60% completed- 2009 Summer release- 1~2 players
Hmmm Feel, gra specjalnie pod Suliego
- play as various members in a family- the end of each level gauges your fright level by how you handled the Wiimote/flashlight- there is a multiplayer mode which allows other players to control the on-screen frights
- use Wiimote as flashlight- B trigger to move forward- d-pad down to move back- A button for actions- Nunchuk not used- flashlight can run out of battery power and leave you in the dark- once again, second player can use another Wiimote to trigger scares- Dengeki says the sound is ?excellent?
...It looks pretty good. I got a look at the game in action at XSEED's meeting room here on the show floor at this year's E3, and it certainly has the right look -- grungy, dark and dreary. Your character slowly explores shadowy, haunted environments as the Wii Remote functions as your flashlight. You can move along at as fast or as slow of a pace as you want -- but, if you dawdle in one place too long, the ghosts will come out to play.Tables spontaneously shook, footprints appeared in the dust out of nowhere, and partially-visible specters took flight away from the heroine as I looked on, already glancing around the room myself for the nearest available exit. The heroine continued her exploration, cautiously, and encountered a demon-possessed child hiding behind a nearby door -- who then disappeared.This game is &^%$'d up, no doubt about it. And it gets even worse, apparently, when a second player joins the fun -- JU-ON isn't cooperative, but a second human with a Wii Remote can trigger spectral events for Player 1, to try to freak them out even more. Sounds like a sick joke waiting to happen -- sneak into the room when your buddy thinks he's playing alone, slickly grab the second Wiimote, skulk away into the shadows and use it to summon all kinds of horrors to assault his poor character. That's twisted.JU-ON's definitely a different kind of game, as it's not survival horror, and it's not action-oriented -- there's no combat, no running from hordes of zombies or anything like that. It really is, though, a haunted house simulator -- an interactive, slow-paced exploration of a psychologically straining set of environments that will, guaranteed, cause you to have nightmares for weeks. If that's your deal, keep an eye out for this one when it launches in time for Halloween, this October. But, as for me, I'll be out at Walmart buying myself a new Sesame Street nightlight.
Your fear level: A total wuss. That?s what you are, Zero courage. Zero guts! Why don?t you lock yourself in your bedroom and write poetry or something?
GP: Even though there some big horror franchises like SAW coming to Xbox 360 and PS3, there's a tremendous amount of new horror games coming exclusively to the Wii: Silent Hill: Shattered Memories, Resident Evil: Darkside Chronicles, Cursed Mountain, Dead Space: Extraction, and now JU-ON: The Grudge. Do you think the Wii's becoming the console to own for horror lovers?Makoto: We believe that the Wii is the most ideal console to experience horror games and started development of this title under that premise. If the Wii did not exist, I don't think that we would have ever developed this game.I believe that horror titles are released on the Wii because other developers also find the Wii to be an attractive console and I believe this trend will continue. However, the type of horror felt from games where you can defeat enemies and the type of horror felt from "exploring the darkness with only a flashlight" is completely different.