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?As people play the game and they look at things, and they move through spaces and they listen to the soundtrack ? I want them to have this feeling of recognition and familiarity, and then I want to yank the rug out from under them. On top of that, I really want to scare kids. I want to go to Disneyland and see a 10 year old kid crying. ?Oh mommy, the clock tower?s going to come to life and eat me!? That?s my fondest dream. Disney scared the pants of me when I was a little kid. Disney really needs to scare kids!?
GI: Why the Wii?WS: Well, think about it. Would you really want to tackle convincing Halo or Grand Theft Auto players that they want to be Mickey Mouse? Would you really want to do that? In terms of finding a congenial audience, let?s go for a platform that?s known for Mario and Link and now Sonic. Come on. Honestly, with the unit sales on the hardware, it was kind of a lucky happenstance. We made the call to go to the Wii long before it was clear that the Wii was going to be, at least for now, the best-selling platform.It was about going where the audience is and going somewhere where they?re going to accept a visual style that is more cartoony than people are used to seeing and where we don?t feel obliged to throw in every shader on the planet. ?Look at the normal maps and shaders.? We don?t have to do that kind of stuff. It?s the right platform for this project, for sure.This little gem pops up a bit later in the interview...WS: Also, I want to do a Duck Tales game. Convince the world that a Duck Tales game needs to be made. I can?t convince anybody at Disney to let me do a Duck Tales game. How can that be?
Epic Mickey was originally a multi format game before legendary game developer Warren Spector and Disney Interactive Studios took the decision to make it Wii exclusive. In an interview with ONM due to be published in issue 50 (On sale 20/11), Spector revealed that Disney Interactive Studios allowed him to focus on the Wii version alone in order to make the very best game he could.When asked whether there was pressure to bring Epic Mickey to other formats, Spector told ONM: "The reality is that we started Wii development in 2008, but before that we were a PC, PS3, and 360 title.""It's burned in my brain - Graham Hopper [Disney Interactive boss] pulled me into my office one day and said 'What does it take to deliver on the goals we have for this product? And I said, well, you need enough time and enough money to be competitive. And it'd be awfully nice if we could focus on one platform.""At that time we were talking about a Wii port and I was begging people - no, we can't just port to the Wii, it's not going to work. It needs to be its own game. A lot of the design ideas just won't work on the Wii, we need to give the Wii its dues. Graham looked at me and said 'What do you think about a Wii exclusive?' And I went 'Holy cow - yeah!'""They walked away from three other platforms - no other publisher on the planet would have done that. It was a magic moment for me. No-one has even mentioned other formats since that point."
Screeny i arty:http://www.joystiq.com/photos/epic-mickey/2402096/
"I've never done the 'Grand Theft Warren' game, you know? I don't make sandboxes; I'm a big believer in linear narrative. So every player's going to accomplish the same big mission goals, but it's how you get to that goal that's unique to you... I'm kind of an old dog. I don't learn new tricks." - Warren SpectorSpector also had some praise for the Wii in general, and seems to really enjoy working with the platform."...if I never make another game that's trying to be the hyper-realistic, look-like-everything-else-in-the-world game, I'm ok with that - I don't need to do that anymore. I'm really enjoying working on a platform where gameplay is it."
Warren Spector can't stop talking about his labor of love, Epic Mickey. Check out some of the topics he touched upon recently...Spector on Epic Mickey animated features and comics..."I've had some discussions with people and really, really want to see some comics and cartoons and feature animation built around this. There have been discussions about all sorts of things talking about other possibilities around this project. I really hope it's going to happen and I'm going to keep beating on that drum."Spector on the Nintendo-like quality of Epic Mickey..."I think there is always a risk. The nintendo games are fantastic and do extremely well and third-party don't do quite as well. We are putting a lot of muscle behind this. We have an advantage that no one has. You say Mickey and Disney and the whole world changes, everything changes. If anyone has a chance of really delivering something special on the Wii, Nintendo-level special, it's us."Spector on franchise plans..."I certainly have big plans. Have they been approved? No. But I have had a lot of discussions about what is going to happen next. In my mind it's already a franchise.I really can't abide the thought that it will be OK or mediocre. We are going after Mario and Zelda, Ratchet and Clank, we all aspire to that."
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Disney Epic Mickey Collector’s Edition includes:Special packagingDisney Epic Mickey GameExclusive 5 inch Collectible Vinyl Epic Mickey FigureSpecial Edition DVD with behind the scenes footage and additional marketing assets and videosEpic Mickey Stylized Wii Remote Faceplate2 Epic Mickey Stylized Wii Console skinsThe price is 69,99 $Note the symbol of the Wi-Fi connection on the cover of game