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A gdzie Bad Company 3?
Kolejna cześć crap serii.
Cytat: Devilek w Lipca 14, 2012, 15:47:26 pmKolejna cześć crap serii.Zdajesz sobie sprawe ze chu** sie znasz?
Cytat: CancerPL w Lipca 14, 2012, 16:17:50 pmCytat: Devilek w Lipca 14, 2012, 15:47:26 pmKolejna cześć crap serii.Zdajesz sobie sprawe ze chu** sie znasz?Ale nabić posta zawsze można , nawet bety nie będę ściągał jak będzie.
Cytat: Devilek w Lipca 14, 2012, 17:05:46 pmCytat: CancerPL w Lipca 14, 2012, 16:17:50 pmCytat: Devilek w Lipca 14, 2012, 15:47:26 pmKolejna cześć crap serii.Zdajesz sobie sprawe ze chu** sie znasz?Ale nabić posta zawsze można , nawet bety nie będę ściągał jak będzie.
Cytat: CancerPL w Lipca 14, 2012, 17:06:13 pmCytat: Devilek w Lipca 14, 2012, 17:05:46 pmCytat: CancerPL w Lipca 14, 2012, 16:17:50 pmCytat: Devilek w Lipca 14, 2012, 15:47:26 pmKolejna cześć crap serii.Zdajesz sobie sprawe ze chu** sie znasz?Ale nabić posta zawsze można , nawet bety nie będę ściągał jak będzie. Nie mam konta na YT, daj mi login i hasło do swojego na pw .
Lasgana: BF4Lasgana: Coming October 23rd, 2013Lasgana: development just started, expected to be done in 1 yr [Nirolak's Note: Since this is the one likely to elicit the most "this is fake" notes, I feel I should elaborate. Given some later points (like already have an internal demo), this seems to refer to EA's normal two year development cycle of a one year pre-production cycle with ~30-40 people and then ballooning up to 150-300 people to make the game after most things are prototyped and planned out. Visceral, BioWare, and a fair number of publishers outside EA also operate this way since it allows you to have multiple projects without cyclical layoffs due to scaling down in pre-production and scaling up in production. For example, during the downtime between Bad Company 2 and Battlefield 3, DICE's spare staff worked on making Medal of Honor's multiplayer and helping to build Need For Speed: Hot Pursuit. As to what the bulk of DICE's staff worked on prior to this going into production, it's probably either a second project or, once again, other EA games.]Lasgana: will be on pc, ps3, xbox360 and next gen consolesLasgana: will be one of the first games for next gen consolesLasgana: commander system comes backLasgana: profile can be linked with other devices like ipadLasgana: auto login, need internet all time, support cloud savesLasgana: easier to pickup the game, to take care of players from CoDLasgana: support body and voice control for this commander systemLasgana: better battlelog integration and better stats reportingLasgana: supports video playback and sharingLasgana: have gem store for dlc and other stuff like thatLasgana: 3 factions: russia, usa and chinaLasgana: can deploy female solidersLasgana: frostbite 2.0 engineLasgana: pc, ps4 and xbox 720 supports 64 player mapsLasgana: 360 and ps3 will be lessLasgana: pc, ps4 and 720 will provide 60 fpsLasgana: already have a demo video internally within EA,Lasgana: matching the quality of BF3 alreadyLasgana: bf4 will use 80% of power of frostbite 2, wheras bf3 only 30-40%Lasgana: modern backgroundLasgana: i mean story background
Lasgana: pc, ps4 and xbox 720 supports 64 player mapsLasgana: 360 and ps3 will be less
Cytat: KKRT w Listopada 04, 2012, 12:40:30 pmLasgana: pc, ps4 and xbox 720 supports 64 player mapsLasgana: 360 and ps3 will be lessNa dwie generacje niby?
Na dwie generacje niby?