PS3 posiada za mało pamięci na... zbroję dla konia w Oblivionie
The 1up rep discussed what Bethesda told him about the limitations of PS3's lack of memory:
"There's no horse armor, etc... It's a technical limitation. They just don't have enough memory to load every peice of downloadable content. They tried it, did some work arounds, but the performance isn't there. They hope to have some, but they're going to have to pick and choose [unlike the 360 version, which has tons of downloadable content, all of which can be used in the game]".
Furthermore, the shader which helps the textures in the distance is coming to the 360.
Źródło:
1Up Show 5.3 (GRAW 2, Elder Scrolls IV:SI, Earth Defense Force, Castlevania, GOW2) #1
stream: mms://zdmedia.wmod.llnwd.net/a111/o1/1UP/1upshow_0503_320x180.wmv
WMV:
http://zdmedia.vo.llnwd.net/o1/1UP/1...03_640x360.zipPSP:
http://zdmedia.vo.llnwd.net/o1/1UP/1upshow_0503_psp.zipQT Low -
http://zdmedia.vo.llnwd.net/o1/1UP/1...03_320x180.zipQT High -
http://zdmedia.vo.llnwd.net/o1/1UP/1...0503_quick.zipiPod -
http://zdmedia.vo.llnwd.net/o1/Podcasts/020207.m4vFERA na PS3 gorszy graficznie niż na X360/PC
All of the effects from the PC and Xbox 360 releases are here, like blurring when you enter slow-mo, particle effects aplenty, chips in the scenery from bullet holes and such, but it just doesn't look very sharp. To put it simply, the whole game is quite blurry. We're not just talking texture detail, which is indeed not very good, but the video looks like it's been rendered at a low resolution and then upscaled to HD. The framerate mostly holds steady, though there are a few blips or loading pauses here and there, but the main problem really is a lack of sharpness.
http://ps3.ign.com/articles/760/760663p1.html