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The 'Modern' controls have been a bit of a talking point since they were announced. They appear to offer a nice point of entry for a total novice, or someone who is largely interested in the single player content. In essence, it works by allowing special moves to be performed by pushing in a single direction and with a single button press – with the classic six button Street Fighter control scheme being reduced to three, using the remaining face buttons. Automatic combos can be performed by holding R2 and hitting one of the attack buttons for light, medium, and heavy damage; supers, throws, and the remaining systems are on the shoulder buttons. It certainly makes things way easier, and the auto combos can give new players a feel for what a character can do – but there are some major restrictions. For instance, Chun Li simply cannot do the iconic Spinning Bird Kick in this mode. There's no input for it. To be fair, it usually is used in more complex combos rather than thrown out on its own, so it's exclusion makes sense in that regard, but it is clear this mode is to just get people to the table and allow them to enjoy the game they've just dropped £70 on, regardless of their skill level. How Street Fighter 6 incentivises players to make the jump to the classic control scheme is yet to be seen and, honestly, it might not even be part of Capcom's plan. It might be enough for some players that they can finally enjoy a Street Fighter game, and feel as if they are involved in all of the exciting moments that come from competitive fighting game play. Oh, and for anyone worrying about the return of 3DS Street Fighter 4's Guile with the one button, no charge Sonic Booms, never fear – Chun Li's charge fireballs are performed by holding back and pushing the special button.
Fans have picked up on another big change in the character descriptions and developer statements: Street Fighter 6 is set to be the latest game in Street Fighter's chronology, making it the first true sequel since Street Fighter 3: 3rd Strike in 1999.
At long last, fans will be treated to a brand-new chapter of Street Fighter history. Exact dates and ages have not been a part of Street Fighter for a long time, but the designs and attitudes of returning fighters reflect their progress. Ryu abandoning the Satsui no Hado has been reflected by his new moves and an outfit based on his master Gouken. Chun-Li is now raising the girl she adopted in Street Fighter 5’s "A Shadow Falls" story mode, and Luke has found new work as a PMC contractor. Every character has picked up some new techniques, and Jamie's backstory mentions that he was inspired by Street Fighter 3's Yun and Yang. With Shadaloo and the Illuminati absent for now, Street Fighter 6 will be stepping into a new era full of possibilities.
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