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"The motion controls of the Wii are perfect for FPS games, yet really good shooters on the Wii were few and far between. Also, the graphics we saw on the Wii were much less than what we knew was possible. Developers and publishers kept saying the Wii was underpowered. We?re showing that it was underestimated." - Rob Nicholls, Lead Game Designer at HVS
Closing CommentsIt's not revolutionary, but the Conduit is a great first-person shooter designed just for Wii owners. While the game does not turn the genre upside-down, it is innovative in certain areas -- for example, it features the most customizable, precise and enjoyable controls of any console shooter created, hands down. Meanwhile, the technology powering the experience is leaps and bounds ahead of most third- party offerings for Nintendo's system. Combined, you've got a game that controls flawlessly and looks great. If you're okay with a few presentational cliches -- a story involving aliens that seems played out -- and a shooting experience that rarely strays from straightforward running and gunning, you're probably going to love the end product. If, on the other hand, you own another system, nothing The Conduit offers, fantastic controls aside, will seem extraordinary. Supposing you are a single console owner, though, High Voltage's shooter not only delivers a fun single-player quest, but an engaging online mode that will keep you fragging complete with WiiSpeak support for months to come.
Edge - 4/10:http://www.vg247.com/2009/07/01/edge-gives-the-conduit-410/
Ocena : 7
Ocena :8.3
7 , 9 - ok ale aby 4 w edge ? cos dziwnie...
?We have received a few emails from fans regarding multiplayer snags and I assure we?re working hard to fix those issues. It?s difficult to address ?glitches? post-release, but we?re working closely with Nintendo to come up with potential solutions.?- Jaramiah Severns, Associate Producer
"The game is already successful with us as the reviews have been pretty impressive. Overall the reviews have been strong, and though there will always be some naysayers we definitely feel we have been able to offer gamers the Wii experience we were looking for. Though it is still early days in the retail life of the game, we are seeing very strong week one sales and being the best shooter on the Wii means that we think we will see this game out there and selling well for a long time." - SEGA's vice president of marketing, Sean Ratcliffe
High Voltage working with Nintendo to address online glitches in The ConduitCytuj?We have received a few emails from fans regarding multiplayer snags and I assure we?re working hard to fix those issues. It?s difficult to address ?glitches? post-release, but we?re working closely with Nintendo to come up with potential solutions.?- Jaramiah Severns, Associate Producerhttp://gonintendo.com/viewstory.php?id=88481: Lipiec 08, 2009, 21:40:17 pmRough estimate - The Conduit sales compared to MadWorld, Call of Duty: World at Warhttp://gonintendo.com/viewstory.php?id=88950: Lipiec 12, 2009, 21:21:18 pmSEGA - The Conduit has seen very strong week 1 salesCytuj"The game is already successful with us as the reviews have been pretty impressive. Overall the reviews have been strong, and though there will always be some naysayers we definitely feel we have been able to offer gamers the Wii experience we were looking for. Though it is still early days in the retail life of the game, we are seeing very strong week one sales and being the best shooter on the Wii means that we think we will see this game out there and selling well for a long time." - SEGA's vice president of marketing, Sean Ratcliffehttp://gonintendo.com/viewstory.php?id=88940
"...it all depends on the fans and sales but it?s a little early for now to assume anything. Anyway, we are very interested to make a sequel to The Conduit, it?s quite a robust world and there are more stories we want to tell. The Conduit is the first part for our hero and we want to make more parts to tell more things about him. We have not started to work on a sequel.?