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Fajnie, ze bedzie coop, ale gdzie jest krew i rozczlonkowywanie wrogow?
Sigma 2 is making use of an enhanced version of the graphics engine used for the original game. The game is aiming to surpass the visual quality of the last game by blending new tech into the original engine.
Will there be a PSN demo?That's something that we'll take into consideration. We've already been talking about it, and obviously, in order for users to get a feel for what the game is like we'd like to be able to provide that.Are the two new playable characters available right from the start of the game?Ryu Hayabusa still remains the super ninja of the franchise, so the story is obviously written in a way that he's the main character. You won't be able to play them from the beginning. Momiji and Ayane, they have been added on as playable characters and their stories exist, with the main story still being Ryu Hayabusa's adventure. On the online co-op side you'll obviously be able to play any other characters.Where's Rachel from Ninja Gaiden 2?I'm glad that everyone loves Rachel and still cares about her, and so she's a very important part of our team, our games. And that's where she should stay and she'll exist, right? She's a very important pat of Team Ninja's games, now and in the future.Who's the new girl?That is Momiji from Ninja Gaiden Dragon Sword on the DS.Do the attacks differ depending on which character you are?Each character has his own set of skills, weapons, and they're all brand new tailored to the character. For those you who played Ninja Gaiden Dragon Sword, you'll notice her skills have been incorporated, like the double jump and her naginata weapon. It's not just we've added new character with the same set of weapons and same set of skills as Ryu. They each exist in their own ways.Do you know if any new weapons will be available in the game?I don't know if you caught it ? Ryu is already carrying a brand new weapon in this trailer, and so compared to Ninja Gaiden 2, yes, Ryu will have a new set of weapons. And to go back to the female characters, yes, they'll have new weapons as well.Any chance the new content will be DLC for the Xbox?Only on Playstation. Just like the slogan, right? So, no is the answer.Is there a Japanese track on the English language version of the game?Japanese will be available on the English version.When Itagaki was still with Team Ninja, he denied vehemently that a Playstation version was coming, and he said it would be a "loss of face" for everyone involved if it did happen. So, how long has this been in development for and what do you think about that comment?In terms of actually development when this project kind of kicked off for Sigma 2, it's only after we read about the user and the fans feedback, so it's not something that was already conceptually available and existing from the very beginning. We only started working on this after Ninja Gaiden 2 came out last summer. Internally, the staff is comprised of both Ninja Gaiden 2 team as well as the Sigma team.Are there a lot of co-op moves. How did that affect game play design?Not necessarily in terms of affecting the game play design aspect of things. We definitely wanted the story-mode, single-player and the online co-op to have the same pace, the same timing speed and action battle. So we didn't have to make any adjustment, so to speak, just making sure the online co-op mode will retain the Ninja Gaiden essence we all know and keeping true to that.Why has Itagaki been so vocally against the Sigma series?Well, personally, there's nothing that I would sort of put against, or be against in the Sigma series. The DNA still exists as Team Ninja, even though maybe the face has changed, the leader has changed, and whoever was the so-called creator of the series may have left, the team still exists. So the essence, the DNA is still there. There's no reason why I could be against the Sigma line or the Sigma series for Ninja Gaiden. I think it's very proper to have a different sort of line going off the number Ninja Gaidens to be able to add more and then to be able to say this is a different sort of branching out of the series.Did you find it hard to fill the huge ego void Itagaki left?I'll be able to prove that with my game, and not have to speak about the game.Can you characterize the experience you have programming for the PS3 versus the other games that were written for the Xbox, and did it present any challenges for you?Rather than thinking about what Team Ninja did for Ninja Gaiden 2 and how we can add on these little components, or upgrade or enhance it, once we realized we had a really great concept in positioning Sigma 2 as sort of the complete and ultimate package of the Ninja Gaiden series, it was more about putting the focus on that and make that a part of itself. So it wasn't really a comparing of, "They had this so we're going to do this." It was really thinking of this as a grand product and see how much we can push in each element in both the single player aspect of it and in the online multiplayer.Will there be any versus for online players?Battling against each other, meaning attacking and fighting against each other, is not necessarily going to define the online co-op mode in Sigma 2. It's really cooperating with your partner in order to accomplish your missions, and really more about trying to survive whatever your missions throw at you at that stage.Will there DLC for this PS3 version, like online multiplayer?We're very serious about coming up with new content that will be available for DLC or as downloadable content. We don?t have any specifics yet, but I think it's only natural to think that downloadable content for the PS3 platform and for the audiences is proper and continuing the momentum with the game, so we'll have more details to share with you soon, but we?re definitely considering new content.
Zawsze istnieje mozliwosc, ze ps3 jest za slabe
Znajdź różnicę:Spoiler (kliknij, by wyświetlić/ukryć)
Ninja Gaiden Sigma 2: PS3 Gets Visual Boost Over 360http://www.n4g.com/ps3/News-301074.aspx
Po premierze, to będzie raj dla chłopaków z SW
Trzeba dawać liniki do obrazków, tak jak są zmniejszone przez forum to nie ma sensu.
Po roku czasu, no rzeczywiście moc jest z Tobą.Btw na ps3 musi być zawsze przyjebany taki rozmyty blur?
Cytat: Ciapkas w Marca 26, 2009, 23:25:01 pmPo roku czasu, no rzeczywiście moc jest z Tobą.Btw na ps3 musi być zawsze przyjebany taki rozmyty blur?To się nazywa HDR i to jest zajebisty efekt.
A czy przypadkiem twórca NG2 nie mówił, że NG2 wychodzi na XO ponieważ to najmocniejsza konsola. Hehe, jak widać wersja na "słabszą" konsolę wygląda wyraźnie lepiej.
Cytat: Diuk w Marca 26, 2009, 22:16:36 pmPo premierze, to będzie raj dla chłopaków z SW Ano.SDF będzie się mógł wreszcie odgryźć po ostatnich portach jak RE5 - wreszcie zapowiada się naprawdę poprawiony (roczny) port w którym obietnice poprawek nie są pustymi obietnicami albo nawet gorzej jak było w przypadku Bioshocka i Lost Planet.
Cytat: Piter_neo w Marca 27, 2009, 00:44:15 amCytat: Ciapkas w Marca 26, 2009, 23:25:01 pmPo roku czasu, no rzeczywiście moc jest z Tobą.Btw na ps3 musi być zawsze przyjebany taki rozmyty blur?To się nazywa HDR i to jest zajebisty efekt.To raczej nie jest HDR Różne takie rozmycia obrazu na PS3 to przeważnie zasługa 2xAA Quincuix (i zdaje się że takie tu jest) lub programowego skalowania.Taki urok tego typu AA że rozmazuje lekko caly obraz. Jest obsługiwane na kartach nVidii od GF3 i jest w RSX'e.Ale gra jeszcze nie wyszła więc nie ma o czym przesądzać, rozdzielczość może podwyższą i zrobią bez AA bądź AA mogą zmienić na normalne 2xMSAA itd. itp. etc. ...
Najgorsze jest to, ze gre ocenzurowali o czym wspomnial Juras. Bez posoki lejacej sie na prawo i lewo to juz nie ta sama rzeznia.