Among the exposed details are:
-- Two types of cars: Premium and Standard --
- Over 800 Standard cars; mostly gathered from the franchise’s previous four editions.
- Over 200 Premium cars
- Total cars available: 1000-plus (final amount has yet to be determined)
-- Premium cars get --
- Full interior recreation
- Physics damage
- Scratches, dents, dirt accumulation
- Deformation and separation of body panels
-- Standard cars get --
- Physics damage
- Scratches, dents, dirt accumulation
- Premium cars’ interiors are created with the minutest of details
- Harnesses, buttons, carbon fiber weave, wiring all virtually made
- Undersides are detailed as a result of vehicle overturning
- Textures have been especially focused on during rendering
-- NASCAR --
- 9 cars revealed at E3 demo
- More are currently under development ahead of release
- Ability to race NASCAR racers on numerous world circuits (i.e., Nurburgring, Le Mans, etc.)
-- New Tracks Revealed in E3 Demo --
- Urban Madrid
- Tuscany, Italy
- Top Gear
- Le Mans (2009)
- 24 Hrs of Nurburgring
- Madrid and Tuscany took 2 years to complete
- All graffiti on Nurburgring was recreated exactly
- Sony of Europe did delete any profanity
“While racing the 24 hours of Nurburgring, you can smell people’s barbecues -- we couldn’t recreate that.” -- Kazunori Yamauchi
-- Photo Mode --
- 2 Modes: Race Photo and Photo Travel
- Race -
- Take photos of cars racing
- Photo Travel -
- Situate vehicles at prescribed locations
- E3 demo includes: Kyoto, Japan; Italian countryside; Red Bull Hangar 7
- Full replication of real world wind, weather, and sounds
- Allows for Full Manual and AUTO mode usage, just as with professional DSLR cameras
- White Balance, focal length, shutter speed, F stop, etc.
-- Online --
- Community connectivity allowed
- Each user gets a “My Lounge” to connect with fellow racers
- Once in lounge, users can chat, watch racing, race each other
- Lounge can be password protected for certain friends
- Every user gets a viewable profile that shows game progress, status, and ability
-- 3D/ Face Tracking --
- Two technologies combined for first time in video game
- Gives full perspective of vehicle interior for an immersed experience
-- Visual Effects --
- Night, day, shadows, sunset, sunrise all simulated
- low/high beams
- lights will illuminate dust, fog, smoke
- Collision sparks
- Kicking up debris
- Horn
Yamauchi-san also mentioned:
-- Users will be able to race a full 24 Hours of Le Mans or Nurburgring.
-- Full NASCAR races available
-- There will be an available virtual driving school for GT beginners
-- In addition to Ferrari, more Formula 1 teams are expected
-- GT5 will be produced in 12 languages