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A new preview of Mirror's Edge from VGM brings up something interesting towards the end of the preview. Apparently, the game will be releasing this month, in June. Take a look for yourself: "If this all sounds like a hoot and a half, you won’t have to wait long; Mirror's Edge is slated for a mid-June release date." said VideoGameMedia in a preview.Mid-June is this month, the month we've just entered. Could DICE be planning a surprise release? Or could this just be a major typo?
The rumor started thanks to a VideoGameMedia's preview for Mirror's Edge, which said the title is actually coming out in only a few weeks time. Could this be possible? Here's the direct quote: "If this all sounds like a hoot and a half, you wont have to wait long; Mirror's Edge is slated for a mid-June release date."Many have been wondering if this might be true, and we would get a chance to play this encouraging title so soon. But we have contacted EA on the matter, and the response we received is very definitive: "Defintely not true. Mirror's Edge isn't coming out for a while."
Ciekawe jak bardzo niedopracowane by to bylo, jakby wyszlo w tym miesiacu
Mirror’s Edge Q&A//We talk to developer DICE about its upcoming first-person adventure…Tom Farrer, ProducerDICE described Mirror's Edge as having 'No more restrictions, no more being blocked by simple barriers such as walls and fences'. How are you attempting to make Mirror's Edge open world without the risk of players getting lost?Mirror's Edge is not a free-roaming game in the sense that you can go anywhere - and I think it is a better game for that. It is a story-driven action game and we want you to experience the story. We didn't want to build a big city of empty boxes, we wanted to design the levels for the maximum amount of fun and to make the best use of the movement. There are multiple ways of tackling every level whether it is the routes you take or the combat style you adopt. Faith's movement allows her to vault fences, climb walls, and deal with the kinds of obstacles that are traditionally an impassable barrier in a first person game. You will not feel restricted in Mirror's Edge.The game seemingly revolves around parkour, and presumably missing just one jump could kill you in some situations. How much damage can Faith absorb and will there be checkpoints in place?Faith can only take a limited amount of damage particularly from firearms but her health does regenerate over time. There will be checkpoints throughout the levels. The important thing is making sure the player is challenged but not frustrated and feels that improving their skill pays off.Now for the obligatory question: will there be downloadable content and, if so, can you hint at anything?I'm afraid I can't comment on that right now.We imagine Mirror’s Edge to revolve around the single-player story mode a lot, but will there be a free mode of sorts for people who just want to get to the business of jumping from A to B like a madman?We do have other modes of play that we'll be talking about at a later date.We have to ask, will there be any multiplayer, either online or off?We don't have a traditional multiplayer game but as I said above there are other modes of play that we'll talk about in the near future.It could be argued that for a game of Mirror’s Edge’s scale, something has to give, namely length. Is this reflected (excuse the unintentional pun) in the length of the single-player mode?Well the game is actually pretty large, it had to be because Faith is able to move so quickly. A first playthrough (dependant on the players skill level) should take around 10-12 hours. However we have actually designed the game to enable it to be played very quickly indeed, if you are skilled with the moves and are more familiar with the levels. So on repeat playthrough I would expect the time to drop dramatically and I would be very happy about it!Why did you pick a female lead character for the game? Was it a stylistic approach, making a female stand out as being strong in the same vein as Lara Croft, or was there deeper thought behind the decision?She was originally not the main character but once we saw her we just knew it had to be her. With Faith we wanted to get away from the stereotypical portrayal of women in video games. She is not a typical video game heroine. She does not have huge breasts, superpowers, magic or even carry a weapon of her own. She is an "ordinary" person put into extraordinary circumstances - and it is how she reacts to that situation that makes her a hero. In the same way Ellen Ripley was just a Warrant Officer on a mining ship in Alien. Faith does not ask for this or seek it - but she does not back down when her family and her life is threatened.Now’s your time to shine – feel free to tell our readers what makes Mirror’s Edge so unique.Well, I can't tell your readers why they should like it, that's for them to decide. However I can tell you why I do. For me it comes to down to the look and the feel of the game. I must have played it a million times but I still get a buzz when I'm sprinting as fast as I can through a level, making epic leaps between buildings, or wrenching an enemy's weapon out of his hands.
So on repeat playthrough I would expect the time to drop dramatically and I would be very happy about it!
Trochę lipny ten trailer, liczyłem na gameplay.
Just as 1UP's latest preview for the unique first-person action game Mirror's Edge arrives, we've also received word from Electronic Arts that they've announced a writer for the story-heavy game: Rhianna Pratchett. Perhaps best known as the daughter of Discworld author Terry Pratchett, her previous videogame work includes writing for Overlord and Heavenly Sword. Pratchett is certainly a strong female in her own right, having been listed in Next Gen's 100 Most Influential Women in the Game Industry. She also commented on the announcement: "It was a great experience working with the team at DICE to help breath life into Faith; her world, relationships and backstory. My heroines and heroes have always been the ones who were ordinary, but through the events of a story, became extraordinary. Faith is skilled, but she's certainly not a superhero. She has her flaws, like all of us. In short: she's real. That's her appeal."
btw. ciekawe jak z multi? Ma być?
We have to ask, will there be any multiplayer, either online or off?We don't have a traditional multiplayer game but as I said above there are other modes of play that we'll talk about in the near future.
When asked if DICE has plans for Home integration in the PlayStation 3 version of the stunning looking first-person action game, O'Brien said:"Yes. We're looking at Home and trophy support."
Gameplay http://www.gametrailers.com/player/36249.htmlKolejne cacucho