Autor Wątek: Castlevania Judgement  (Przeczytany 5067 razy)

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Popa

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Castlevania Judgement
« dnia: Czerwca 28, 2008, 16:01:17 pm »
http://www.jeux-france.co...res-images.html (szkoda że GameOnly, ma głęboko w dupie Castlevanie... ciągle tylko MGS, PES, FF)
Opublikowane: Czerwiec 28, 2008, 16:00:01
http://www.jeux-france.com/news28056_castlevania-wii-premieres-images.html

mateo

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« Odpowiedź #1 dnia: Czerwca 28, 2008, 17:19:38 pm »
Niszczenie wizerunku serii Soul Calibur, teraz padło na Castlevanie..

bandi

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Odp: Castlevania Judgement
« Odpowiedź #2 dnia: Czerwca 28, 2008, 22:48:17 pm »
Zobaczymy co z tego wyjdzie, liczę, na dobrą bijatykę w klimacie castlevanii

mateo

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« Odpowiedź #3 dnia: Czerwca 29, 2008, 10:14:16 am »
no zobaczymy, choć wątpie w tą 'dobrą bijatykę w klimacie castlevanii'.

Patosław

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Odp: Castlevania Judgement
« Odpowiedź #4 dnia: Czerwca 29, 2008, 11:31:19 am »
Profanacja tak dobrego tytułu  :-(

mateo

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« Odpowiedź #5 dnia: Czerwca 29, 2008, 17:45:44 pm »
dobrze to ująłeś (...)

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Odp: Castlevania Judgement
« Odpowiedź #6 dnia: Września 26, 2008, 14:45:29 pm »
Castlevania Judgment 'Combatant' trailer
http://gamevideos.1up.com/video/id/21645
Eric Lecard, Death confirmed
http://www.konami.jp/gs/game/dracula_wii/
Co oni zrobili tej serii ,wygląd bohaterów pozostawia wiele do życzenia .Oby Igarashi powrócił do normalnej Castlevanii , bo ta gra zapowiada się na drugiego Soul Calibura Legends.

waron

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« Odpowiedź #7 dnia: Września 26, 2008, 16:54:51 pm »
jeśli gra byłaby w 2d to wg mnie wyszedłby świetny spinoff, ale nie martwmy się nowa castlevania na ds'a wyjdzie przecież za miesiąc w europie więc nie ma tego złego co by na dobre nie wyszło :grin:


narkoman

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« Odpowiedź #8 dnia: Września 27, 2008, 08:48:57 am »
A mi się owa Castelvania podoba. Nie jestem co prawda fanem serii ale jeśli sprawdzi się jako bijatyka to jestem na TAK. Na Wii z tym gatunkiem to raczej ciężko więc nie ma co narzekać.
dziewczyny, nie palcie marihuany ...

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« Odpowiedź #9 dnia: Listopada 19, 2008, 09:54:05 am »
Castlevania: Judgement Gameplay Footage
http://www.truegameheadz.com/blogheadz/castlevania-judgement-gameplay-footage/
Opublikowane: Październik 08, 2008, 12:20:36
Impressions
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Konami's new fighting game Castlevania Judgment certainly attracts attention. The cel-shaded title for the Nintendo Wii has huge characters that seem to fill the screen and make loud fighting-type noises. It's a rather bizarre title, and is very much a 3D fighter. The camera more or less stays behind the player but tracks the action, zooming in and out and moving around melee combat.

In the demo shown, I could choose from four characters. For my adversary I chose Death, a kind of skeleton that looked quite evil and I picked a Girl named Maria. The basis for the controls is you move with the analogue stick and swing your weapon with the remote. There are also jump and guard buttons and I somehow managed to create a combo or two using the B button. Specials are strange, and one featured an owl appearing from nowhere and pecking Death to well... death.

The level I played was a pirate ship at sea, which had a huge serpent swinging its tentacles from the ocean towards me and I actually took damage once or twice. I like the idea of hazardous environments and the controls were overall pretty solid. I saw another guy string together a combo of 99 hits so there must be some scope for complexity within the game and the game itself looks very presentable. The inclusion of selectable weapons (I could chose a dagger or a cross) makes this a game that might be worth picking up if you're a Wii owner, but probably won't go down as a classic.
http://wii.kombo.com/article.php?artid=12973#
Może coś z tego będzie  , chciałbym aby ta gra była dobra , ale jak na razie wciąż nie mogę się przekonać do nowego systemu dla tej gry.
Opublikowane: Październik 10, 2008, 10:01:56
Nowe trailery :
TGS 08: Death vs. Death Gameplay (Cam)
http://www.gametrailers.com/player/41391.html
TGS 08: Maria vs. Simon Gameplay (Cam)
http://www.gametrailers.com/player/41389.html

Opublikowane: Październik 11, 2008, 19:35:24
Castlevania Judment - Cube, Classic controller support
A portion of a Nintendo Power preview…
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It’s a scary proposition: taking a beloved series like Castlevania and dropping its familiar adventure formula in favor of one on one fighting. But that’s what Konami has done with Castlevania Judgment. Fortunately for series fans, the developers are giving players plenty of content to sink their fangs into. The depth starts with the character roster; in addition to previously revealed warriors…the game features Trevor Belmont, Sypha Belnades, Grant DaNasty (all from CV-III), Eric Lecarde (from Bloodlines), werewolf Cornell (from CV: Legacy of Darkness) and a few villains, including time-manipulating newcomer Aeon. The game has plenty of modes, too; there are personalized story modes for each warrior, plus you can engage in traditional Arcade, Versus and Survival Modes, as a well as a Castle mode in which you proceed through Dracula’s abode, floor by floor, while dealing with certain restrictions. And if you’re not convinced that swinging a Wii remote is the best way to beat the Count, worry not; you can also play using the GameCube or Classic Controller.

Opublikowane: Październik 16, 2008, 09:37:21
Castlevania Judgment - high res screens

Reszta:
http://www.flickr.com/photos/25792657@N00/sets/72157608083519546/
Opublikowane: Październik 20, 2008, 22:13:26
Castlevania Judgment - new character, bios

Igarashi talks about Judgment art choices, imprecise Wiimote controls, and being shot down when presenting remake ideas
http://games.kikizo.com/features/koji-igarashi-interview-oct08-p1.asp
Opublikowane: Październik 24, 2008, 21:27:27
Konami Releases New Character Details and Screenshots of Castlevania Judgment for Wii
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    Three more character details and screenshots have been released from Konami’s upcoming 3-D versus action title for Wii™, Castlevania Judgment. Produced by legendary Castlevania producer Koji “Iga” Igarashi, Castlevania Judgment introduces a host of characters that span the franchise’s 22-year history. The new assets include screenshots and biographies of three new characters, Carmilla, Golem and Trevor Belmont, that will be fully playable in Castlevania Judgment.

    Character Biographies

    Carmilla
    A female vampire, she worships Dracula like a god. Her greatest joy is shredding humans and bathing in their blood. She views humans as nothing more than prey and always looks down upon them. Aggressive and provocative.

    Golem
    An artificial human being created by Carmilla. Perhaps due to a mutation, he awakens to self-awareness. He seeks the meaning of being alive.

    Trevor
    The first vampire hunter to destroy Dracula, he wields the Vampire Killer. Before destroying Dracula, he was hated for his inhuman power. His missing eye and the scar on his chest are remnants from his fight with Dracula. Somewhat rough-mannered and possesses absolute confidence in himself.

    Castlevania Judgment is rated “T” for Teen by the ESRB and scheduled to be released on Wii™ November 2008. For more information, please visit: www.konami.com.
Screeny:

http://www.flickr.com/photos/25792657@N00/sets/72157608480045165/
: Październik 30, 2008, 10:42:39 am
Boxart :

Castlevania Judgment Review
Wii's first Castlevania game is 3D, a fighter, and... good?

http://wii.ign.com/articles/931/931583p1.html
Ocena : 7.5
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Closing Comments
In the list of games I'm dying to play in the Castlevania series, a 3D fighter was about as far from the top as possible, but Judgment was a pleasant surprise. The combat is deep and entertaining, the characters are well balanced and very unique as a full-on roster, and everything from sub-weapons to specials, combo attacks, in-level traps and monsters, and epic super attack animations are well done and true to the source material. When I first went hands-on with the game it felt like a lacking fighter that had only fan service to bank on. The final product is far from that, being a fun fighter on its own accord, and a game that will do most of the fan base proud despite being such an odd choice for Wii's first Castlevania. There are a few needed fixes in the design, such as the out of control camera and set-in-stone controls (no button-by-button customization), but the end result is a surprisingly fun - and undeniably unique - take on one of Konami's oldest franchises. Hopefully the formula can be refined in the future, and Iga can squeeze another team for a full-on Castlevania offering on Wii that does the original series justice. I'm a fan of Judgment, but as an alternate Castlevania experience on Wii; not the only one.

narkoman

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« Odpowiedź #10 dnia: Listopada 23, 2008, 16:17:10 pm »
    1UP.com - 4,5  :sad:
czyli nie za mocno.
w sumie nie ma co się martwić bo gracze wystawili 9  :shock:
http://www.gamestats.com/objects/142/14262760/

jak dla mnie gra jest trochę za ponura ale castelvania chyba właśnie taka jest więc nie wiem czy to jakiś minus jest. tak czy owak warto śledzić losy tego tytułu bo wart kupna okazać się może :)
dziewczyny, nie palcie marihuany ...

Ryo

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Odp: Castlevania Judgement
« Odpowiedź #11 dnia: Listopada 25, 2008, 12:03:38 pm »
Recenzja na GT
Design          7.5
Gameplay      5.3
Presentation  5.9

Overall         6.5
: Listopad 25, 2008, 11:03:10 am
http://www.gametrailers.com/player/43129.html

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Odp: Castlevania Judgement
« Odpowiedź #12 dnia: Października 26, 2009, 19:11:10 pm »
A little more hope for an Castlevania/Igarashi dream project
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Sources have told me that Igarashi had two ideas for this ?next gen? Castlevania ? one in 3D that?s more of an adventure game like Zelda, and another in 2D that?s more of a sequel to Symphony of the Night. To be honest, either of those could be really cool. But there?s definitely one that I?m hoping to see more. I ran into Iga at the Tokyo Game Show back on October and asked him about it. He couldn?t say, but the question brought a huge smile to his face. As much as I suspect we?re getting the 3D game, a big part of me wants to believe his smile hinted otherwise.
http://www.1up.com/do/blogEntry?bId=8964987&publicUserId=4561231
: Grudzień 07, 2008, 13:01:01 pm
Igarashi promotes Castlevania Judgment in Japan

Pozostałe obrazki  :
http://www.famitsu.com/game/news/1221290_1124.html
: Styczeń 16, 2009, 15:20:14 pm
Japan - Castlevania: The Adventure - ReBirth confirmed for Oct. 27th release, multiple control schemes

http://gonintendo.com/viewstory.php?id=101208
Castlevania: The Adventure - ReBirth - one new screen, details

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The one bit of new information that we have on this game is a confirmation of Christopher Belmont as the main character.
http://gonintendo.com/viewstory.php?id=101189
Next week's 'Nintendo Week' feature to share details of Castlevania: The Adventure - ReBirth (most likely footage as well)
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In the most recent episode of Nintendo Week (which is posted a couple stories below), there is a tease for the Oct. 26th show. In that episode, we will get some all-new details on Castlevania: The Adventure - ReBirth. As you can see above, we get a look at the title screen, which leads me to believe that there will be video footage interspersed during the feature. Who knows, maybe by this time next Monday, we'll be playing the game!

http://gonintendo.com/viewstory.php?id=100956
: Październik 21, 2009, 09:46:07 am
Igarashi involved with Castlevania: ReBirth, still has another secret project
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"Iga was involved in the development of Castlevania: Rebirth, however we aren't ready to share any details on Iga's next project just yet. Please stay tuned." - Konami U.S. spokesman Jay Boor
http://gonintendo.com/viewstory.php?id=100745
: Październik 21, 2009, 15:35:19 pm
Castlevania: The Adventure -- ReBirth - more screens
http://www.gonintendo.com/viewstory.php?id=101498


: Październik 25, 2009, 12:28:54 pm
Castlevania: The Adventure -- ReBirth - first footage
http://www.gonintendo.com/viewstory.php?id=101727

mic

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Odp: Castlevania Judgement
« Odpowiedź #13 dnia: Października 27, 2009, 11:15:04 am »
Malutki czemu polaczyles tu newsy o 2 roznych grach tylko z jednego universum ? :)