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Przygarne kod do bety , Sony zawsze mi wysylalo kody do bet a do najwazniejszej mi nie dali jak cos pw (ale, ze mnie optymista:)
Mieliśmy już wywiad z Nolanem Northem, a teraz przyszedł czas na panie Uncharted 2. Trzeba przyznać, że Emily Rose bardzo przypomina swój wirtualny odpowiednik. Z Chloe, znaczy Claudią już jest troszkę inaczej, choć zdecydowanie obie bohaterki zyskały wiele dzięki charakterom aktorek się w nie wcielających. Świetna obsada, którą możecie kojarzyć również z kilku amerykańskich seriali, choćby Stargate SG-1 lub Jericho.
Dopiero teraz zauważyłem że włosy Nathana reagują na wiatr gdy ten znajduje się gdzie wyżej.
W U2 będzie upływać czas - wcześniejsze filmiki z tej wspinaczki były w innej porze dnia.
ND powinno zająć się otoczeniem w GT5. Unlimited nie miałby do czego się przyczepić.
2. Gerard Butler
Nie wiem jak Matthew Fox sprawuje się poza Lostem, ale on i Gerard najbardziej mi pasuje. Nathana najbardziej przypomina chyba Flek.
Cytat: tarniak w Czerwca 29, 2009, 20:31:14 pmNie wiem jak Matthew Fox sprawuje się poza Lostem, ale on i Gerard najbardziej mi pasuje. Nathana najbardziej przypomina chyba Flek. A ja bym szukał nie tyle podobieństwa, co umiejętności aktorskich.
No we wrześniu chyba gierka wychodzi. W sumie to pograłbym, ale z wypiekami nie czekam na nią. Jedynka była bardzo przyjemna, ale wolałbym pograć w nowego Assassina.
5 People that could play Drake
Uncharted is known for its killer gameplay, and of course its cinematic story telling. Much like that of Metal Gear solid. Well Uncharted 2 is going to take that cinematic storytelling to a whole new level with over 90 minutes of cutscenes.? The single player campaign is definitely going to be longer than Uncharted: Drake's Fortune. We have over 90 minutes of cinematics alone! And of course we have the competitve and co-op multiplayer modes too!? said Evan WellsThat?s good news as Uncharted is already doing it so well that a movie is already being penned because of it. That?s not all though, he also states?For me, it's the overall cinematic presentation and the quality of storytelling we've been able to achieve. It's really a tribute to everyone's efforts, because all elements of the game have to come together to create a really seamless cinematic experience. We're always striving to push the envelope and break new ground in cinematic storytelling, so it's been really gratifying to see how excited people are about this aspect of the game.?
Naughty Dog?s Evan Wells has just said in a live chat over at the US PlayStation Blog that a release date is still forthcoming but the date will be announced ?very soon.? Evan Wells: We still haven?t announced our release date. So for now it?s still ?Fall?, but I assure you that an official date will be announced very soon.
The beta was apparently a big success. The team has already implemented a ton of features based on feedback from people in the beta. For example, there's now a skill rating that's used to match appropriately-skilled players against one another.As far as multiplayer Trophies go, Evan mentioned that while they're still finalizing the list, they may include a couple of online-centric Trophies, but they don't want to force players to grind just to gain them.
Split-screen support is a no-go. Naughty Dog only wanted to support online multiplayer as the studio would have had to compromise the visuals in order to get split-screen working.
Another multiplayer "demo" is planned to hit the airwaves before the game is released. While Evan didn't so much as say that it's going to be an entirely open demo, he said that "it should be available to an even wider group this time, so if you missed the last one I don't think you'll have any problem getting in this one."As far as newcomers go, Evan says that the team was very conscious about making Uncharted 2 a standalone experience. He said that folks who have played through the first game will of course recognize plenty of characters and those sorts of things, but new players should be able to easily figure out what's going on, who the characters are, how they relate to each other and so forth.
With regards to the number of puzzles, Amy says that there will be roughly the same amount that we saw in the first game, but that you will have to figure out how to navigate the environment and make better use of it in combat. There's also a journal in the game, except that instead of Francis Drake's diary (like in the original title), it's Nate's own journal this time, and when players use it for reference to figure out puzzles, they'll have to thumb through it and find clues themselves rather than having it always show the correct page like in the previous game.When asked about the variety of the locales in the game, we were told that Nate's journey takes him around the globe, including stops in Turkey, Borneo, Nepal and into Tibet and the Himalayas.
Dla dobre prowadzenia fabuły i akcji tak aby gracz się nie nudził to podstawa.
There's also a journal in the game, except that instead of Francis Drake's diary (like in the original title), it's Nate's own journal this time, and when players use it for reference to figure out puzzles, they'll have to thumb through it and find clues themselves rather than having it always show the correct page like in the previous game.
Cytat: MarcePan w Czerwca 30, 2009, 12:26:27 pmDla dobre prowadzenia fabuły i akcji tak aby gracz się nie nudził to podstawa. No właśnie taki cel przyświecał twórcą drugiego Assassina - żeby tym razem gracz się nie nudził. Jak to wyjdzie w praniu, obaczymy, ja tam się również jaram, bo klimat miażdży na wejściu.