Ch**** to jest PS3.
Redaktor z Kotaku po przejściu (ukończona wersja, kod z wersji jakie będą na półkach w sklepach) wersji
Half Life 2: Orange Box na PS3.http://kotaku.com/gaming/playstation-3/the-orange-box-ps3-impressions-volume-three-329344.phpNie dość że opóźniona to znowu syfny port wersji z X'a / PC.
Krótko mówiąc, jak to na zwykle bywa z PS3, płynność animacji śsie.
Gra skacze nawet w Portalu. Utrudnia oczywiście to rozgrywkę.
Rada - kup wersję z X360 bądź PC.
However, with that paragraph full of excuses behind us, the technical performance of The Orange Box on the PlayStation 3 is, in parts, unforgivable. The game's technical hiccups (almost wholly frame rate related) aren't limited to any particular portion of the game. It seemed that the title was at its worst during portions of Episode One, making an already frustrating portion of the game that much more difficult to bypass because of poor performance. Those issues with frame rate also affects moments in Portal, sadly, a game that features little in the way of intense action and enemies.
Most of the time, when The Orange Box started to stutter, I found myself wondering "Why here? Why now?" It wasn't always the moments clogged with Strider-killing action or spectacular effects, perhaps for the better.
To put it bluntly, The Orange Box for the PS3 simply the least impressive release of the three, across the board, strongly outperformed by its Xbox 360 and PC counterparts. Those with a choice, who for some reason may have waited until now to pick up the collection, should look to the non-PlayStation 3 editions of the game if they can. Those who do will enjoy a smoother experience and have access to each platforms' version of Achievements.
We wcześniejszych recenzjach wspominał oczywiście też o innych cięciach w wersji z PS3.
Paskudny pop-up i dorysowywanie się szczegółów tuż przed nosem (posiadacze bardzo bardzo słabych PCtów też to znają trawka, beczki, skrzynki rysują się o 2 kroki przed bohaterem - optymalizacja jak gra spada poniżej 20 klatek).